Alice in CyberCity free download
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This is a demo-like student artwork, of a three-dimensional, story driven sci-fi fantasy. A free-to-roam, what-if art project made by Ahlman Institute Game Technology and Visual Game Design students, that is set in a time when humanity is scarce.
release date: 30 May, 2019
developer: Team League
publisher: Ahlman Game Studio
About This Game
Alice in CyberCity
Alice in CyberCity is outcome of five week studentproject in Ahlman Institute. CyberCity is city of future where droids and ex-humans-now-cyborgs and few human still left are living their everyday lives. Few humans left in city are not satisfied how things are changing more bad for them from day to day, but must come along with change. Player must complete quests as Alice, the main character of story.
Single-player first person view science-fiction fantasy action indiegame.
W - Move forward
A - Move left
S - Move reverse
D - Move right
E - Interact
Space - Jump
Shift - Run
Left ctrl - Crouch
Left mouse button - Next during dialogs / Shoot / Show middle finger
Right mouse button - Throw items
Questlog is located in upper left corner of the game. Quests will always be there and successfully guide you through the whole game.
Minimap is located in upper right corner of the game. Arrow shows direction related to current quest where to go.
- Jussi Mäki-Kahra Game Design, Project Lead, Lead Programmer
- Olli Grön Vice Lead Programmer
- Markus Alvinen Programmer
- Väinö Oksanen Programmer
- Anna-Lydia Surakka Vice Project Lead, Lead Artist
- Anisia Turunen Vice Lead Artist
- Petri Maatraiva Artist
- Katariina Paulaniemi Artist
- Juha Pudassalo Artist
- Heidi Sällström Artist
- Sampo Vihavainen Story Writing
- Substance Painter
- Visual Studio
min system requirement: OS: Windows 7
Processor: Intel Core i5 (3Ggz)
Memory: 4 GB RAM
Graphics: Nvidia GTX 1050
Storage: 4 GB available space
Additional Notes: Tested on institute development machines. May run on older hardware too.
recommanded system requirement:
Alice in CyberCity free download
Alice in CyberCity user review
This is definitely a "demo-like student artwork" type of ordeal in the sense that the entire game seems pretty experimental. My guess is that this just a demo for a potentially bigger game due to it ending so abruptly with a "To be continued?" captioned at the end of the game. And that the people behind it were most likely experimenting with the programming and coding and generally just playing around with the assets they had at hand and what we got was this.
Game is ok-ish for a 5-week school project. Idea is good, but who came up with SFX? Those car noises are so annoying ... need more story, better sfx and visuals, bugs fixed with lighting and textures but good enough as a starting point ...
A masterpiece every single person needs to play.
After playing for 2 minutes, my ears feel like their bleeding, can't really look around with the mouse unless you want to play with the uber low mouse sensitivity that is comparable to a CSGO player's. The only thing I did enjoy for the few minutes I played was the middle finger option, gave me a good feeling being able to just flip things off with a hastily imported .jpeg image.
Game of the year. Definitely worth your time, however, game is too short that I can literally speed run it.
wtf is this?
I would encourage the students of Team League, to continue to polish their skills. This is a far better start then some indie titles I've played personally, most were flash based, but didn't have the level of detail for hooking the audience.
I cannot recommend this game in its current state, there's just too little of it.