Swag and Sorcery free download
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Grind for resources, manage your own fantasy village, create and equip your heroes and send them to collect swag in Swag and Sorcery - a new streamlined RPG from the creators of Punch Club and Graveyard Keeper.
release date: 10 May, 2019
developer: Lazy Bear Games
publisher: Uroboros Games
About This Game
Welcome to Swag and Sorcery, a new streamlined RPG from the creators of Punch Club and Graveyard Keeper! Build your own fantasy village, train and equip your heroes and send them out to collect Swag!Gameplay
- Equip your heroes
- Send them out to fights (up to 3 parties at a time), and closely monitor the swag they get by progressing through levels
- Pull them out of combat if they're about to die (otherwise they lose their loot)
- Upgrade the heroes in your village and Repeat
Embark on an epic quest to retrieve the king's missing... suit. He really loves it. Wants it back. Let's put all the heroes into mortal danger for this important mission!
At its core Swag and Sorcery is an epic, ruthless adventure that both RPG and idle game fans will appreciate. There's also a sarcastic cat.
min system requirement: OS: Windows 7
Processor: i5 and up
Memory: 4 GB RAM
Graphics: Dedicated video card is required
Storage: 700 MB available space
Sound Card: Stereo. Play with good stereo.
recommanded system requirement:
Swag and Sorcery free download
Swag and Sorcery user review
Really disappointed in myself for buying this game on release.
it's an endless grind to nowhere with a paper thin combat system
Getting alot of negative feedback, but coming from a person who went into this knowing its a grindy game and that its an indie game and therefore dosnt get alot of quick updates, i think the game is prety good, having played a decent amount myself now, i beleive the game delivers what it promises.
I was excited to play this game. It has about 4 hours of active game play before you hit a big 10 level wall. Basically wanting you to farm the last 3 already completed levels for 4 more hours before you can even attempt the next three. You need gold to level, @ level 9 costs like 1900 or something around there but you don't get gold from beating the levels and the cost increases every level. I'm sure there are ways to make money but I feel like those should be layed out for the player. You shouldn't have to figure out how to make gold. I never got the point of the swag part of the game. Games are supposed to be fun, i'm dreading having to spend the next for hours clicking the same button to send my team on a mission.
Too much grind.
As much as i want to like this game, it is WAY too grindy. I can deal with grinding, but this is a bit too much as you constantly need to get resources to fulfill some pretty expensive quests which don't really pay out too well. One quest required me to spend hours getting the materials to make 5 of a specific high-level weapon which sells for about 5,000-10,000 gold a piece; i was rewarded with 1,000 gold. Other quests didn't seem to give any other rewards at all which was very disappointing.
It's kinda funny for the first 2 hours... then the grind is just too much to handle.
This is not a game.
Cleared 4 dungeons/biomes and I can't take it anymore. Very boring and meaningless. The game is more of a browser or android game you can waste time plying on a bus, on your way to work or school. It's just a ripoff of a game released in 2017 called "Weapon Shop Fantasy". As much as I like Lazy Bear Games for developing Graveyard Keeper witch I spent 127 h playing and I still do from time to time I can't say anything positive about this one.
The game's been completely abandoned at this point. Zero worthwhile post game content after the extremely short campaign is done. There are better free idle's on mobile that are less tedious to play.
I really liked Punch Club and Graveyard Keeper and I really don't mind the phases of grind in that games.
Very grindy. Essentially all grind no game.
grindy grind grind
I recommend this game.